Eberly, David H.

3D game engine design : a practical approach to real-time computer graphics / David H. Eberly. - San Francisco : Morgan Kaufmann, c2001. - xxviii, 561 p. : ill. (some col.) ; 24 cm. + 1 computer optical disc (4 3/4 in.)

Includes bibliographical references and index.

1558605932

00055019


Computer graphics.
Computer games--Programming.
Three-dimensional display systems.
Real-time programming.

T385 / .Eb3 2001

006.6/93