Eberly, David H. 3D game engine design : a practical approach to real-time computer graphics / David H. Eberly. - San Francisco : Morgan Kaufmann, c2001. - xxviii, 561 p. : ill. (some col.) ; 24 cm. + 1 computer optical disc (4 3/4 in.) Includes bibliographical references and index. ISBN: 1558605932 LCCN: 00055019 Subjects--Topical Terms: Computer graphics.Computer games--Programming.Three-dimensional display systems.Real-time programming. LC Class. No.: T385 / .Eb3 2001 Dewey Class. No.: 006.6/93