Virtual reality /
Rheingold, Howard.
Virtual reality / Howard Rheingold. - 1st Touchstone ed. 1992. - New York, N.Y. : Simon & Schuster, 1992, c1991. - 415 p. ; 22 cm.
"A Touchstone book."
Includes bibliographical references (p. 392-399) and index.
Grasping reality through illusion -- Experience theater and the art of binocular illusion -- Machines to think with -- Threshold of virtual exploration -- Entering cyberspace -- Blastoff at NASA -- Birth of the VR business -- Cyberspace and serious business -- Reality on your retina -- Cool gadgets and industrial policies -- "Visual, intelligent, and personal" -- Out of the body -- Origins of drama and the future of fun -- Feel of things -- Homebrew VR -- Teledildonics and beyond -- Cyberspace and human nature.
0671693638 0671778978 (pbk)
Science--Computer simulation.
Technology--Computer simulation.
Cybernetics
Virtual reality
Q183 / .9R34 1991
Virtual reality / Howard Rheingold. - 1st Touchstone ed. 1992. - New York, N.Y. : Simon & Schuster, 1992, c1991. - 415 p. ; 22 cm.
"A Touchstone book."
Includes bibliographical references (p. 392-399) and index.
Grasping reality through illusion -- Experience theater and the art of binocular illusion -- Machines to think with -- Threshold of virtual exploration -- Entering cyberspace -- Blastoff at NASA -- Birth of the VR business -- Cyberspace and serious business -- Reality on your retina -- Cool gadgets and industrial policies -- "Visual, intelligent, and personal" -- Out of the body -- Origins of drama and the future of fun -- Feel of things -- Homebrew VR -- Teledildonics and beyond -- Cyberspace and human nature.
0671693638 0671778978 (pbk)
Science--Computer simulation.
Technology--Computer simulation.
Cybernetics
Virtual reality
Q183 / .9R34 1991